- Fe - Backflip - Frontflip Script - Check This ... __link__
endCFrame = startCFrame * CFrame.Angles(math.rad(540), 0, 0) -- 1.5 backflips
Actions must pass through the server to be visible to everyone in the game. - FE - BackFlip FrontFlip Script - Check This ...
local tweenInfo = TweenInfo.new(0.6, Enum.EasingStyle.Quad, Enum.EasingDirection.Out) local tween = TweenService:Create(rootPart, tweenInfo, CFrame = endCFrame) tween:Play() endCFrame = startCFrame * CFrame
For those interested in character physics and animation, exploring the community tutorials on Lua scripting and the official developer forums can provide a wealth of knowledge on how to implement these features legitimately and effectively. Share public link endCFrame = startCFrame * CFrame.Angles(math.rad(540)