Fe Ban Kick Script — Roblox Scripts
A standard isn't just one piece of code; it is a system. It generally consists of three parts:
TOKEN=your_discord_bot_token GUILD_ID=your_discord_server_id UNIVERSE_ID=your_roblox_universe_id ROBLOX_API_KEY=your_roblox_open_cloud_key AUDIT_CHANNEL_ID=your_audit_log_channel_id fe ban kick script roblox scripts
The Player:Kick() function is a built-in Roblox method. It instantly disconnects a player from the server and displays a custom message. Because it is a server method, it bypasses client-side manipulation. 2. The Ban Mechanism A standard isn't just one piece of code; it is a system
Always wrap DataStore requests ( GetAsync , SetAsync ) in a pcall() (protected call) block. DataStore requests rely on Roblox web servers and can randomly fail; un-wrapped failures will crash your security script, allowing banned players to enter. If you need help implementing this into your game, tell me: Because it is a server method, it bypasses
Roblox recently introduced a native engine-level banning API that standardizes how developers restrict users without having to completely rely on custom DataStore scripts. You can utilize Players:BanAsync() for robust server management. Example usage:
: To ensure a kick is permanent and visible to all, the script must use a Server Script (typically placed in ServerScriptService ). Local scripts on a player's client can only trigger "client-side" kicks, which savvy users can often bypass or delete.
-- Admin command to ban (remotely triggered via RemoteEvent) local remote = Instance.new("RemoteEvent") remote.Name = "BanCommand" remote.Parent = game.ReplicatedStorage