| Area | v0.3.x Behavior | v0.4.0 Enhancement | |------|----------------|--------------------| | Large models | Frequent memory spikes | Streaming chunked loader | | Texture limits | 4K max per texture | 8K + automatic mipmap generation | | Scale units | Assumed meters | Configurable unit detection (cm, m, ft) | | Error handling | Silent failure on unsupported nodes | Warning log + partial import |
Version 0.4.0 represents the third major overhaul of the core parsing engine, focusing on stability, speed, and platform interoperability. maps model importer v0.4.0
If you are using a newer version of Blender, you should install a correspondingly newer add‑on release. v0.4.0 remains useful for users who need to stick with Blender 2.93 for legacy compatibility, or who have found that later releases introduce new issues on their specific hardware. | Area | v0
The city of Maastricht (Netherlands) tested v0.4.0 to create an emergency response simulator. Using the semantic filter, they imported only buildings with fire hydrants or basement floors, then exported to Unreal Engine 5 with Nanite support. The new LOD system allowed a full 12km² twin to run at 60fps on a RTX 3070. The city of Maastricht (Netherlands) tested v0