If you're interested in trying out ReShade Ray Tracing Shader RTGI 0.3.3 for yourself, here's a quick getting started guide:
Before CDPR released the official next-gen update, RTGI 0.33 was the only way to get true Global Illumination in Novigrad. The shader fixed the "floating character" look by grounding them with proper ambient occlusion. reshade ray tracing shader rtgi 033 2021
ReShade RTGI (Ray Traced Global Illumination) shader, developed by Pascal Gilcher (also known as Marty McFly), is a post-processing tool designed to add realistic lighting effects to video games that do not natively support hardware-level ray tracing. marty's mods Key Features of RTGI 0.33 (2021-2022) If you're interested in trying out ReShade Ray
[Standard Game Lighting] ---> Flat shadows, uniform ambient light, no color bleeding [ReShade RTGI 0.33] ---> Dynamic color bleeding, accurate contact shadows, realistic bounce light Color Bleeding marty's mods Key Features of RTGI 0
For those who may be unfamiliar, ReShade is a popular, open-source post-processing injector that allows users to enhance the visual fidelity of their favorite games and applications. Developed by Boris Vorontsov, ReShade provides a flexible framework for injecting custom shaders into games, enabling users to add advanced graphics features, such as anti-aliasing, depth of field, and motion blur, to their gaming experiences.
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