A key addition in v2.10.1 is the new "" option, which acts as a balance between latency and performance. According to the developers: "There is no best value, as all systems are different. Most likely, the optimal value will be 1 for Nvidia GPUs and 3 for AMD. It should be at least 2 (3 for AMD) if you want LS to be able to render over refresh rate." This setting is crucial for fine-tuning performance on different GPU architectures.
| Algorithm | Best For | Quality | |-----------|----------|---------| | (Lossless Scaling) | Pixel art, retro games | Sharp, integer-like | | FSR (FidelityFX Super Resolution) | Modern 3D games | Good balance | | NIS (NVIDIA Image Scaling) | Any 3D games | Similar to FSR | | Anime4K | Anime, cartoons | Edge enhancement | | xBR | Pixel art, sprites | Smooth but soft | | Integer | Low-res retro (320x200) | Sharp pixels | | Sharp (Bicubic CAS) | General video/text | Balanced sharpness | Lossless Scaling v2.10.1
This feature provides users with a granular balance control between raw performance and frame pacing. : Ideal for NVIDIA GPUs to minimize input lag. Value of 3 : The ideal optimization floor for AMD GPUs . A key addition in v2
I can provide a to get you the lowest latency possible. It should be at least 2 (3 for
stands as a testament to the power of accessible, universal frame generation technology. While newer versions have since arrived with even more ambitious features, v2.10.1 offers a compelling combination of stability, efficiency, and user-friendly improvements that make it an excellent choice for a wide range of users—from those with aging gaming laptops to those with modern, high-refresh-rate displays seeking to maximize their gaming experience.
Works on NVIDIA, AMD, and Intel GPUs.
The v2.10.1 update focuses on refining the massive architecture changes introduced in the version 2.10 branch, specifically targeting frame pacing, overhead reduction, and edge-case bugs. 1. Enhanced LSFG 2.3 Stability