Resource.cfg file is the "instruction manual" for The Sims Medieval
: Double-check that your file isn't accidentally named Resource.cfg.txt . You may need to enable "File name extensions" in Windows Explorer to see the true extension.
Priority 501 DirectoryFiles Mods/Files/... autoupdate Priority 500 PackedFile Mods/Packages/*.package PackedFile Mods/Packages/*/*.package PackedFile Mods/Packages/*/*/*.package PackedFile Mods/Packages/*/*/*/*.package PackedFile Mods/Packages/*/*/*/*/*.package Priority 499 PackedFile Mods/Overrides/*.package PackedFile Mods/Overrides/*/*.package PackedFile Mods/Overrides/*/*/*.package PackedFile Mods/Overrides/*/*/*/*.package PackedFile Mods/Overrides/*/*/*/*/*.package Priority -1 PackedFile Mods/Test/*.package PackedFile Mods/Test/*/*.package
With this knowledge in hand, you're now ready to build the ultimate medieval experience. Go forth and customize your kingdom
Think of it as a for your game. Without the map, the game assumes the only valid resources are those inside its core .package files (located in the GameData folder). With the map, you can redirect the game to look into your Mods folder, subfolders, and even deep, nested directories.