Instead of spawning at a fixed starting point on a map, players begin every mission inside a C-47 transport plane. After jumping out, you control a steerable parachute to land anywhere on the battlefield.
The drop mechanic forced developers to create wide, open maps that allowed for multiple avenues of approach.
Instead of spawning at a fixed starting point on a map, players begin every mission inside a C-47 transport plane. After jumping out, you control a steerable parachute to land anywhere on the battlefield.
The drop mechanic forced developers to create wide, open maps that allowed for multiple avenues of approach.