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Tempest Rising v1.7.3

Rising V1.7.3 ((exclusive)) — Tempest

Following the major "Customization" updates in late 2025, v1.7.3 continues to refine how the Skirmish AI acts, ensuring that single-player and practice matches feel closer to human competition.

Resolved a keybinding issue where the default "B" key for Unit Command Slot 5 would occasionally fail to trigger high-tier active unit abilities. Enhanced Match Customization and Skirmish Quality of Life Tempest Rising v1.7.3

The new update is coming on the 10th of Match : r/TempestRising Following the major "Customization" updates in late 2025, v1

Tempest Rising , the modern spiritual successor to the Command & Conquer franchise, has continued to evolve since its April 17, 2025 release. Following the major content drop in March 2026, version 1.7.3 serves as a critical maintenance patch. It focuses on refining the balance of the Tempest Dynasty and GDF factions while addressing community feedback regarding late-game unit viability. 2. Version 1.7.3 Balance Adjustments Following the major content drop in March 2026, version 1

Health increased by 10% to withstand heavy Tempest storms. Global Dynasty Unit C: Slightly reduced movement speed while cloaked. Ability D: Cost reduced from 50 to 45 credits. 🐞 Bug Fixes & Stability

Following the game's launch, the development team has prioritized preserving the pure, base-building, 90s-inspired RTS magic while ironing out modern performance wrinkles. Version 1.7.3 targets specific friction points identified by the competitive player base:

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