The "1.12" refers to – the "World of Color" update. Why 1.12? Because it was the last version before the flattening (1.13) which dramatically increased block ID complexity. 1.12 strikes the perfect balance: modern features (shulker boxes, observers, parrots) without the performance hell of aquatic updates.
Item stacks, NBT data, and crafting recipes are now managed as WASM GC arrays of references. Swapping items in a chest? That’s just moving a reference inside WASM—no JS involved. eaglercraft 112 wasm gc
The Eaglercraft project uses a custom fork of the TeaVM compiler. This compiler is configured to target the wasm_gc backend. When a developer compiles the Eaglercraft 1.12 source code, TeaVM doesn't just translate the Java bytecode to JavaScript. Instead, it compiles it directly into WebAssembly bytecode that is specifically designed to utilize the wasm_gc features. The "1
For Eaglercraft, this means that the Java-to-WASM compiler (a modified TeaVM or a new toolchain like for Java) can map Java objects directly to WASM GC structs. That’s just moving a reference inside WASM—no JS
The "1.12" refers to – the "World of Color" update. Why 1.12? Because it was the last version before the flattening (1.13) which dramatically increased block ID complexity. 1.12 strikes the perfect balance: modern features (shulker boxes, observers, parrots) without the performance hell of aquatic updates.
Item stacks, NBT data, and crafting recipes are now managed as WASM GC arrays of references. Swapping items in a chest? That’s just moving a reference inside WASM—no JS involved.
The Eaglercraft project uses a custom fork of the TeaVM compiler. This compiler is configured to target the wasm_gc backend. When a developer compiles the Eaglercraft 1.12 source code, TeaVM doesn't just translate the Java bytecode to JavaScript. Instead, it compiles it directly into WebAssembly bytecode that is specifically designed to utilize the wasm_gc features.
For Eaglercraft, this means that the Java-to-WASM compiler (a modified TeaVM or a new toolchain like for Java) can map Java objects directly to WASM GC structs.