Maya 2019.1, released on May 30, 2019, is the first major point update to the foundational Maya 2019 release, which had launched earlier that same year. With Maya 2019, Autodesk introduced significant performance-focused updates, with being the standout feature. Maya 2019.1 builds on that foundation, focusing on delivering significant improvements that professionals can use immediately. For users of Maya LT 2019.1 , the streamlined version for indie game makers, this update is considerably smaller, focusing primarily on bug fixes and a few quality-of-life performance tweaks.
Background caching introduced for real-time viewport playback. Autodesk Maya 2019.1
For technical artists and those managing heavy assets, 2019.1 introduced a Troubleshooting Tool Scan and Clean Maya 2019
Frame 18: The render queue submitted a job for a shot that didn’t exist—a close-up of a woman screaming in a room full of clocks. For users of Maya LT 2019
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: Removes redundant static animation keys that take up memory space without contributing to movement.
Experience significantly faster animation playback directly in the viewport. No more waiting for playblasts to see your timing!